PLAYED FOR YOU

 

Zippers

zipped-up sentences

 

Everybody knows a zipper, but the system usually is not used to describe items from daily life. In Zippers we try to decipher such descriptions: Two items or terms are described in one sentence. But those descriptions are not given in consecutive order, but text blocks of both descriptions interlock like the cogs in a zipper.

You begin the game with eight chips; eight Zipper cards are randomly taken, stacked face-down and covered with the cover card. Answer card and separation cards, marked with !, ? and ??, are laid out. Zippers is played over eight rounds; in each round you use one of the eight cards in the stack. At the start of the round each player puts a chip into the pot in the middle, one player is the Presenting Zipper of the round and draws the bottom card from the stack and reads out the text; if you can identify one or more items you put another chip into the pot and receive chips from the pot for a correct solution. You can only one give a guess for one item at a time and can only make one guess at each item. You control your solution on the back of the card with the help of the red foil; if you want to, you can use the separation cards to sort the cards you used into cards for which you found both, one or none of the solutions. Terms that are not on the card but fit the description are also valid as a correct solution.

An example: Due to this our portion reserved for pedestrians is hard and money produced by the road devalues. Solution: 1. Inflation, 2. Sidewalk. Impossible, hair-raising, difficult, a real challenge for fans of such mind bogglers! You need to thing in zippers, eh, unzipping!

 

Players: 1-6

Age: 14+

Time: 30+

Designer: Klaus Altenburger

Artist: Marina Fahrenbach, Fiona Carey

Price: ca. 9 Euro

Publisher: Heidelberger Spieleverlag 2012

Web: www.heidelbaer.de

Genre: Language game

Users: With friends

Special: 1 player

Version: de

Rules: de

In-game text: yes

 

Comments:

A game for specialists in word games

Simple basic rules

Fantastical mixed sentences

 

Compares to:

First game of its game

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 3

Knowledge (yellow): 3

Memory (orange): 0

Communication (red): 1

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0