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Zeitalter des Krieges

dicing daimyos


As a Daimyo in Japanís Feudal Era you try to conquer castles and clans. A castle card shows icons for Daimyo, Warrior, Swords and Archery and a value for the individual card. The backside shows clan color, clan symbol, the value for the complete clan and the number of cards in the clan. All dice show one Daimyo icon, one Warrior icon, one Archery icon and three icons for swords with one, two and three swords. All castle cards are laid out. You roll all seven dice and place suitable dice on a castle - you need not name the card before rolling and you must, when placing dice, always fill a complete combat row with the correct number of dice; you can overpay - 2x 3 swords are possible when five are demanded. If you cannot place dice, you set aside one die and roll the remaining ones again. When you fill all combat rows correctly within your turn, you conquer the card. When you have conquered all cards of a clan you turn them over, they cannot be conquered by other players. Single cards in front of players can be conquered by other players when all symbols are placed correctly and - additionally - also one die for the Daimyo symbol in the top left-hand corner. When all cards have been conquered you win with most points from castle cards and clans - a clan always is worth more points than the sum of its castle cards - for instance, the four cards that comprise the Oda Clan have values of 3-2-1-1, and the complete clan has a value of 10 points.

Zeitalter des Krieges / Age of War is a very attractive revised edition of Risiko Express in a historical setting, fun and tempo of the original are still there!


Players: 2-6

Age: 14+

Time: 30+

Designer: Reiner Knizia

Artist: Brian Schomburg, Michael Silsby, Simon Eckert, Tony Foti, Fiona Carey, Marina Fahrenbach

Price: ca. 12 Euro

Publisher: Heidelberger Spieleverlag 2014


Genre: Dice, dice assignment

Users: With friends

Version: de

Rules: de en fr it jp

In-game text: no



Revised new edition of Risiko Express

Very attractive design

Conquest in ahistorical setting


Compares to:

Risiko Express and other dice games on combinations


Other editions:

Arclight, Edge Entertainment, Fantasy Flight Games, Giochi Uniti


Chance (pink): 3

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0 †