PLAYED FOR YOU

 

Maus und Mystik

Herz des Glürm

 

Using team spirit, courage and look, mouse adventurers pick their way through the interactive chapters of the story. There are special rules for individual chapters. A mouse can move, make an action and do Free Actions once per round. Movement, attack etc. are decided by dice roll; in many situations, cards of different kinds come into play. Opponents in encounters do the phases movement and attack. When the time marker on the board reaches the chapter’s end before the mice have achieved the victory conditions, all lose together.

In the Heart of Glorm expansion, Vanestra, the evil enemy from the core game, has been defeated, but a new evil has infiltrated the palace walls and threatens Prince Collin, the place and the town. You can play each chapter of the Story Book by itself or a few in sequence as a campaign. There are new rules for the Uhrwerksmörser as a new weapon and Burning as new negative effect. Neré is a new heroine which can also be used in chapters of core game and other expansion. This is supplemented by new Seach and Ability cards, for some of them there are special rules or conditions for use - Summoning Slugs, for instance, only works after Chapter 2; Heart Warming Potion can only be found under circumstances described in the Story Book, and so on. New opponents appear as version of opponents already known, corrupted by dark magic.

If you did have fun with the mouse heroes around Prince Collin in Maus und Mystik, you will pleased with the continuation for the story, it is very atmospheric and introduces new well-working details and especially thrilling new chapters. You need the core game to play Heart of Glorm.

 

Players: 1-4

Age: 7+

Time: 90+

Designer: Jerry Hawthorne

Artist: John Ariosa, Chad Hoverter, David Richards, Marina Fahrenbach

Price: ca. 25 Euro

Publisher: Heidelberger Spieleverlag 2014

Web: www.heidelbaer.de

Genre: Fantasy, adventure

Users: For families

Version: de

Rules: de en fr it

In-game text: yes

 

Comments:

Can only be played with the core game

Chapters can be played individually or in series as a campaign

Thrilling new stories and interesting new mechanisms

 

Compares to:

Maus und Mystik

 

Other editions:

Plaid Hat Games, Filosofia, Raven Distribution

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0