Mara und der Feuerbringer

 

Ragnarök must be avoided. Mara lends her clairvoyant abilities to players to support them. But gods trust nobody but themselves anymore. You play a mythological location, take one of four stacks of community cards and choose three cards from it. Then you play turns comprising phases of Turn energy with rune stone card, expand by playing a location or rune stone card, Action & Combat with payment of energy values and combat strength values on power cards with replenishing your hand. You win with 14 victory points on cards, victory point stacks and rune stones.

 

Card game for 2-4 players, ages 10+

 

Publisher: Heidelberger Spieleverlag 2015

Designer: Fabian Dittmann

Artist: Adriaan Prent

Web: www.heidelbaer.de

Stock#: 15HE780

 

Users: With friends

 

Version: de * Rules: de * In-game text: yes