Blood Bowl

Team Manager


Teams called Chaos, Dwarves, Wood Elves, Humans, Orcs or Skaven rival to win the Blood Bowl Tournament at the end of a brutal and demanding season. You are the manager of such a team and adapt and improve your team by engaging star players, hiring other staff, improving training facilities and cheating! When you have chosen a team you have five weeks to turn it into the best team of the League. You start with a handful of shabby kickers with limited talent which you try to deploy them in an optimum way in order to win the so called Highlights. When you participate in a matchup you receive a reward on the guise of fans, star players, other team improvements or staff improvements; if you win, of course, you get better improvements and win fans. And those fans are a deciding factor, because at the end of the game you play the big Tournament and then you win with most fans.

The game goes over five rounds which represent one week each of the current season. Each round comprises preparation phase, matchup phase and result phase; matchup is the deciding phase! You normally have six turns in a matchup, which themselves comprise the steps of deploying players for the match, implementing their abilities for “when card is played”, implement skills of players from left to right and - optionally - execute a matchup action.

If you like the topic or are able to ignore it, you war rewarded with a very nice and challenging card game that offers quite a lot of tactic and even more fun; well known mechanisms have been streamlined and very elegantly used, the cheating mechanism is interesting and the influence of pure chance moderate.


Players: 2-4

Age: 14+

Time: 120+

Designer: Jason Little

Art: Brian Schomburg, Scott Nicely, Silsby Michael, Andrew Navaro

Price: ca. 25 Euro

Publisher: Heidelberger 2012


Genre: Fantasy card game

Users: With friends

Version: de

Rules: de en es fr it pl 

In-game text: yes



Unusual topic

Card version of the Games Workshop board game

Basic mechanism is card comparison

Cheating mechanisms works nicely as chance element


Compares to:

Battle Line and other games comparing card groups or achieving majorities



Other editions:

Blood Bowl Team Manager, FFG; Edge Entertainment, France; Stratelibri, Italy



Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0