Villen des Wahnsinns Verbotene Alchemie

 

One player is the Keeper; the others are Investigators, who go to a location to solve a puzzle. They win or lose as a team and need courage and brains to find artifacts, weapons and clues. The keeper has an individual goal, ranging from madness for the investigators to the end of the world. One turn per investigator with two encounters and one action is followed by one turn for the keeper. Each faction wins by achieving individual goals.

Call of the Wild contains five stories of a new kind, featuring murder investigation as well as surprising switch of roles, which forces the Keeper to investigate locations and solve riddles; on top of that there are, as usual, new monsters, Investigators and other new cards.

 

Fantasy adventure game for 2-5 players, ages 13+

 

Publisher: Heidelberger Spieleverlag 2013

Designer: Corey Konieczka

Art: Taylor Ingvarsson, Anders Finér, Henning Ludvigsen und Team

Web: www.heidelbaer.de

Stock Nr. 01291 2

 

Users: For experts

 

Version: de * Rules: de en es fr jp pl * In-game text: yes