presentation

 

Das Chamäleon

Chameleon unmasked, codeword not leaked!

 

One player is the Chameleon of the round and wants to find out the code word, the others try to unmask the Chameleon.

One Chameleon card and number of players minus 1 code cards of the same backside color are shuffled and you are dealt a card, which you check secretly and then put down face-down. Topic cards are stacked face-down.

One player rolls two dice and turns over the top topic card. The result of both dice identifies the code word of the round on the topic card for all players but the Chameleon. For instance, yellow 6 and Blue 7 result in A1 = Malerei on the topic card Art or Friends on the topic card TV series. Then all players name a word relating to the code word, the chameleon player must try to stay as close as possible to the topic without giving a precise word. Then all players discuss who might be the Chameleon and then all point out the player whom they believe to be the Chameleon. Again, the Chameleon must argue cleverly without revealing himself. Whoever gets most votes turns over his card. If it is a code card, the Chameleon has escaped. If is is the Chameleon card, the Chameleon is unmasked, but can still score if they can name the correct code word.

If having escaped, the Chameleon scores two points alone; if unmasked and naming the wrong code word, all players but the Chameleon score two points; if unmasked and naming the correct word, the Chameleon alone scores a point. If you have five points, you win. There are special rules for 3, 7 and 8 players.

Vocabulary, creativity for words relating to the code word and listening well are in demand - who has the weakest arguments of the round Challenging family fun!

 

Players: 3-8

Age:10+

Time:15+

Designer: Rikki Tahta

Artist: Ben Drummond, Zoe Lee

Price: ca. 20 Euro

Publisher: HCM Kinzel 2018

Web: www.hcm-kinzel.de

Genre: Word guessing

Users: For families

Special: Many players

Version: de

Rules: de en hu it pl

In-game text: yes

 

Comments:

Attractive mechanism

Good selection of terms and categories

Vocabulary and creativity are needed

 

Compares to:

First game of this kind

 

Other editions:

Big Potato (en), Dal Tenda (it), Reflexshop (hu), Trefl (pl)

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 3

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0