Super Rhino

 

Superhero Super Rhino must climb house walls to perform his super deeds, players assist him. The markings on the floors = roofs show where the walls for the next level must be placed. You take the necessary walls, bend them as necessary and place them, then you place one of your roofs. If the roof has a symbol, you implement it – either change of play direction, loss of turn or an additional roof for the next player, or you may place a 2nd roof or Super Rhino wants to climb to this new symbol and the next player must move him. If you place your last roof, you win. If the house tumbles you win with the fewest roofs, provided you did not tumble the house.

 

Version                           : multi

Rules                              : de en es fr it nl

In-game use of language   : no

 

A stacking and dexterity game * 2–5 players, ages 4-99 * Designers: Steven Strumpf, Scott Frisco * Illustration: Thies Schwarz * License: Excel Global Development 4092, Haba, Germany, 2011 *** Haba Spiele * Habermaaß GmbH * www.haba.de