presentation

 

Rallye-Trucks

MEmo Rallye on full horsepower

 

Fully powered trucks race each other for the Turbo-Rallye-Memo-Cup. Trucks of players begin in the starting area; 18 tiles carrying symbols in five colors are laid out face-down around the board - colors are present in varying numbers; 2x orange and 3x black with identical symbols for each color; the symbols on 4x red, 4x blue and 5x green are all different and also different from those in orange and black.

Players are active in turn. As active player you turn over a tile of your choice - if it shows the symbol that is depicted on the next empty slot in front of your own truck, you move your truck onto this slot and can jump over occupied cases in-between that are occupied by opposing trucks. This move can be repeated until you uncover a symbol not corresponding to the one on the slot; this ends your turn and the turn passes to the next player. Therefore, it can happen that you do a complete lap around the track in one turn - if you manage that, your turn ends behind the finish line. If, however, you turn over an unsuitable symbol as your first tile, you have one more try; if this also fails, your turn ends. All tiles that you turned up are turned back over at the end of your turn.

When a truck crosses the finish line for the second time, its owner continues to play until he has to end his turn. Then the round is completed so that all players had the same number of turns. You win, if you then are the only one beyond the finish line or are the one you is furthest beyond the finish line.

A cute memo race, featuring a well-working combination of simple mechanism, nice story and the usual attractive components.

 

Players: 2-4

Age: 5+

Time: 15+

Designer: Dennis Friis Skram, Asger Harding Granerud, Daniel Skjold Pedersen

Art: Timo Grubing

Price: ca. 7 Euro

Publisher: Haba 2018

Web: www.haba.de

Genre: Move, memo

Users: For children

Version: multi

Rules: de en es fr it nl

In-game text: no

 

Comments:

Standard mechanisms

Attractive components

Simple rules

 

Compares to:

All games using memory for movement

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0