PLAYED FOR YOU

 

Meine ersten Spiele

Würfelwichtel

 

A collection of very simple first dice and memo games with a pixie topic:

The game features two pixies, Rudi Rotwichtel and Gustav Grünwichtel; both are made up from three parts which can be stuck together, either two the two monochromatic pixies or in any other random combination-

Where has the pixie hidden? On eight pixie cards all combinations are pictured that can be made up from the six pixie parts. One pixie is randomly assembled and set before another player; this player now looks for this pixie among the face down pixie cards. If he finds the right pixie he is given a clover leaf and assembles a new pixie which he puts in front of his neighbor. If you collect 3 clover leaves you win. 

Looking for mushrooms! – Rudi Rotwichtel and Gustav Grünwichtel both looking for mushrooms, but only one can get them. So who will be there first? Rudi Rotwichtel is assembled and set on the first dot of the track. Gustav Grünwichtel’s parts and the cover leaves are at the side of board. In your turn you roll the die; for a color you move Rudi on to the next dot of this color. If you roll the clover leaf you turn up one leaf; if it shows Gustav Grünwichtel you place a part of Gustav next to the mushrooms, starting with his feet. When Rudi reaches the mushrooms first, the players win together; when Gustav Grünwichtel is completed first, Gustav wins.

This is an absolutely simple but very catching and effective little game; the two pixies are sweet and well distinguishable in each combination; the simple rules are easily understood and implemented and you can use Rudi and Gustav for free play and to tell stories about them.

 

Players: 1-4

Age: 2+

Time: ca. 10 min

Designer: Hannes Bamberger

Artist:  Jutta Neundorfer

Price: ca. 24 Euro

Publisher: Haba 2011

Web: www.haba.de

Genre: Dice and memo game

Users: For children

Users: For experts

Special: 1 player

Version: multi

Rules: de en es fr it nl

In-game text: no

 

Comments:

Enchanting components

Pixies are easily distinguished in all combinations

Simple rules for first rule-governed games

 

Compares to:

All simple dice and search games

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 1

Memory (orange): 1

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0