PLAYED FOR YOU

 

Kri-Kra-Krabbelei

Leaves for the creepy-crawly feast

 

The insects of the forest want to celebrate a creepy-crawly feast and carry leaves to the feast location. You must find a pair of a kind of creepy-crawlies underneath the leaves to advance the creepy-crawly trail. Six leaves carry three pairs of insect surfaces in their indentions - rough for Barry the munching beetle , fluffy for Fidelia the fuzzy caterpillar and smooth for Gilbert the grasshopper - and are shuffled recesses face-down and then randomly placed on the starting cases. The active player rolls the die: For a color you take a leaf from a case of this color, for the star you choose any leaf. Then you feel the recess and then try to find the matching second leaf, you have two tries in a turn. For a try you choose one leaf and feel - of course without turning over the leaf - for the surface in the recess. If you did not find a match you put back both leaves to their places on the board, do not mix them up! If you believe that you did find a matching pair you turn the leaves over to check the surfaces; if you have a pair you are rewarded with a dew drop. You put the leaves back and then take the last one in the queue and put it in front of the queue. When all finish cases are filled you win with most dew drops.

In the cooperative variant you have only one try, but all players may advise you. You take a dew drop in any case - when all leaves are at the finish before the dew drops are gone all players win together.

Two standard mechanisms were nicely combined for this game, which provides lots of fun for the younger players of the target age group; for them the replay value and interest in the mechanism are also greatest.

 

Players: 2-4

Age: 4-8

Time: 15+

Designer: Kirsten Hiese

Artist: Stéffie Becker

Price: ca. 15 Euro

Publisher: Haba 2014

Web: www.haba.de

Genre: Tactile, memo

Users: For children

Version: multi

Rules: de en es fr it nl

In-game text: no

 

Comments:

Very solid and sturdy components

Good for the youngest in the target group

Different surfaces are easily distinguished

Trains concentration and memory

 

Compares to:

All tactile games

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 2

Action (dark green): 0