Gary Gouda

One more! Too fat! Gary is stuck!


The greedy mouse is on the hunt for cheese again and nothing will stop him! He even risks to get stuck in a mouse hole that is too tight for him to get through because he has eaten too much cheese.

At the start of the game the mice holes are placed in the box; Cat Kiki blocks one of the holes. When it is your turn you draw four cheese pieces or up to four pieces and put them into the corresponding rooms, the symbols are underneath he cheese pieces and on the floors of the rooms.  Then you throw the dice stick and place Gary Gouda into the resulting room in one of the corners. A second throw determines Gary‘s target room. Now you move Gary through the mice holes through rooms with cheese and you decide how much cheese you want to take. Each cheese piece that Gary picks up is put underneath his belly. You can choose if you want to pick up cheese or not, because some holes are too narrow for Gary to get through even with only one piece of cheese. If Gary is too greedy, he might get stuck in a hole and lose the cheese he carries, all those cheese pieces go out of the game. Of course, you cannot move Gary through the hole that is blocked by Kiki the Cat. When Gary reaches this target room you keep the cheese pieces he carries. When all cheese tiles have been collected you win with most cheese tiles.

Gary Gouda is a really three-dimensional memo game, the big box with rooms is a marvelous game board and it is lots of fun and a good training for estimating size to push Gary Gouda through the holes and risk picking up yet another piece of cheese, because surely he will fit through here, won’t he?


Players: 2-4

Age: 4+

Time: 20+

Designer: Guido Hoffmann

Artist: Michael Schober

Price: ca. 25 Euro

Publisher: Haba 2011


Genre: Memo game in 3D

Users: For children

Version: multi

Rules: de en es fr it nl

In-game text: no



Very beautiful components

Fancy 3D house

Simple rules


Compares to:

Schloss Schlotterstein and other 3D memo games


Other editions:

Currently none


Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 1

Action (dark green): 2