presentation

 

Erbsenzählen

points peas and thief peas

 

“Counting Peas” is a saying about being very careful and accurate, and this is the way you need to be when a heap of peas of varying values must be sorted into rows from 1 to 6 in ascending order. Cards for pea points on both green and red backgrounds, cards, pea mush, pea thieves, bad luck peas and cards for bonus peas are shuffled face-down into a heap.

As active player, you have three actions in your turn: 1. You turn over one card: Pea point cards are placed into your display on the correct slot, cards of the same value are arranged in columns. Pea mush cards are collected as - eventually useful - blanks and stacked separately; with a bad luck pea you an make another player lose a turn, and with a pea thief card you steal a pea point card - with a green background only - from another player. Pea point cards with a red background on top of a stack protect the cards below them in the column from being pinched. Bonus pea cards allow you to draw and use three additional cards.

2. Then you can swap any number of green background pea point cards with other players; they cannot avoid such a swap. The total of pea points on exchanged cards must be the same - you can swap a 4 only for 1-3 or 2+2.

3. Finally, you can discard a completed row 1 to 6 and receive a giant pea token for it. When all cards have been used, you win with most giant pea tokens; in case of a tie, among those involved in the tie you win with most pea mush.

A nice counting, calculating ad adding game with a cute topic; the interaction from the action pea cards allows for a bit of tactic, but chance is the main mechanism.

 

Players: 2-5

Age: 6+

Time: 15+

Designer: Thade Precht

Artist: Oliver Freudenreich

Price: ca. 7 Euro

Publisher: Haba 2018

Web: www.haba.de

Genre: Counting, adding

Users: For children

Version: multi

Rules: de en es fr it nl

In-game text: no

 

Comments:

Nice topic

Very much chance-driven

A bit of tactic from action peas

 

Compares to:

Other counting/adding games with interaction

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 2

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0