presentation

 

Burg Kletterfrosch

Cabbage for the cook, wool for the maid

 

Francesco the Climbing Frog wants to give back to castle to residents the things they dropped into the pond - to the maid her ball of wool, to the magician his crystal ball and to the cook a head of cabbage - all represented by colored marbles.

The castle with pond and castle tower is set up and marbles are set into the pond. Castle residents are depicted on the back side of the window pieces; nine of them are set face-down into the windows at the start. Francesco the Climbing Frog is attached to the tower by his strings.

The active player turns up the top card from the resident card stack and opens one of the windows. If he found the corresponding resident, he puts him back openly into the window, puts the respective marble on Francesco and then balances - while the timer runs - the frog with to the resident by pulling the strings to the left and right of the tower. If you succeed, you take the card and hide the resident again. If you found a wrong resident or failed to get the marble to a resident, your turn passes, in case of failure the card is set aside. When all cards have been claimed, you win with most of them

By opening additional gaps in the tower, you can make the game more difficult. In the cooperative version, residents are always visible, and two players cooperate to move Francesco. You can also play alone!

Simple enchanting - the equipment is sensational and the mechanism a very nice combination of memo and dexterity; not easy, but manageable. A new example from Haba for a children’s game how it should be, all training and learning is happening unnoticed, for instance hand-eye-coordination.

 

Players: 2-4

Age: 5+

Time: 20+

Designer: Gunter Baars, Markus Nikisch

Artist: Antje Flad

Price: ca. 25 Euro

Publisher: Haba 2018

Web: www.haba.de

Genre: Memo, dexterity

Users: For children

Rules: de en es fr it nl

In-game text: no

 

Comments:

Beautiful and well-functioning components

Very nice combo of mechanisms

Good practice for hand-eye combination and teamwork

 

Compares to:

First game of its kind

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 1

Interaction (brown): 0

Dexterity (green): 3

Action (dark green): 3