Auf die Weide, fertig, los!

Collect food and build a path


The sun is rising, animals are hungry, but nothing is happening, because the farmer is sick and players must come and look after the animals they search for food baskets, collect food and set out a path to the meadow! Each player chooses one animal and the corresponding meadow with the correct sign at the entrance. The meadow is laid out so that there is enough room for a path next to the entrance. All the food pieces are laid out ready for use. In the first part of the game, in your turn you turn over two flower - they are laid out randomly with the flower side up. When the two cards of your choice show the same amount of baskets you take that many food pieces for your animal and put them on the meadow. One of the cards is then set next to the meadow, again flower-side up - for a part of the path, the other one is turned back over. When you have 10 food pieces or more you give away surplus baskets, if any, to the player who has the fewest food pieces; from now on in your turn you only roll the die. If you roll a flower, your animal goes to the next flower of that color on your path. If you roll a star your animal takes one step forward or enters the meadow when no flower path tile is left. The first player who leads his animal onto the meadow wins the game.

As nearly all other games from Haba this one is easily explained and played, and after the first game younger children, too, can play without adult supervision, because all they need is colors and counting up to three. Pretty components and attractive design add to the fun. If you pay close attention you find pairs easily, as one card of a pair is always put back.


Players: 2-4

Age: 3-10

Time: 15+

Designer: Kirsten Hiese

Artist: Martina Leykamm

Price: ca. 17 Euro

Publisher: Haba 2012


Genre: Memo, dice

Users: For children

Version: multi

Rules: de en es fr it nl

In-game text: no



Standard topic for children

Attractive components and design, food pieces and animals are made from wood

Simple rules


Compares to:

All path-building dice game


Other editions:

Currently none


Chance (pink): 2

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 2

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0