PLAYED FOR YOU

 

Ab durch den Dschungel

Crocodiles, storms and snakes

 

Players are treasure-hunting in the jungle and need to find their ways with the help of the pin. Each player holds a treasure deposit card, the board is laid out and the task cards are stacked face-down. In your turn you draw a task card and lay it down face-up – if it is a card not showing a snake you prepare the cord according to the specifications on the card. At this point and at this point only in all the game direction by an adult or someone with reading abilities is necessary as the tasks on the card and the way the cord needs to be laid out are explained by text in the rules. The symbol in the left bottom corner on the task cards tells you which line you must trace with the pin and the starting point for your tracing. You begin at the starting point and follow the line to the river, holding the pin like a pen as if you would like to write. At the river you stop and implement the task on your card. If you are done with the task you follow the line from the river to the finish that is depicted in the top right hand corner of the task card, cave or treasure chest. If you traced both parts of the line correctly and implemented the task at the river correctly you are rewarded with a red gem at the treasure chest and a blue gem at the cave. When one kind of gems has been used up you win with most gems.

Ab durch den Dschungel has beed designed as the game training motor skills within the series „Fit für den Einschulungstest“-„Fit for your school entry test“, the tasks with the cord train gross motor skills and tracing the lines minute motor skills, both as usual accompanied by a lot of fun in playing.

 

Players: 2-4

Age: 4-6

Time: 15+

Designer: Kai Haferkamp

Artist: Eva Czerwenka, Oliver Freudenreich

Price: ca. 16 Euro

Publisher: Haba 2012

Web: www.haba.de

Genre: agility, motor skills

Users: For children

Version: de

Rules: de

In-game text: yes

 

Comments:

Series „Fit für den Einschulungstest“

Good combination of tasks

Game master needed with reading abilities – the tasks/cards are explained by text in the rule book

 

Compares to:

Other movement/agility games

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 3

Action (dark green): 3