PLAYED FOR YOU

 

Nehemiah

Influence from buildung assistance

 

After the fall of Jerusalem and its wall Nehemiah is direction the rebuilding; players are leaders of Israelite tribes and support the rebuilding with manpower and resources for victory points from influence in temple, guard, wall or gate building.

The display of influence boards and work cards - those in four rows and four or five columns, depending the number of players - is laid out. A player turn consists of one of two possible actions - send a worker to work or activate a worker on a work card. To send a worker out to work you take him from your own stock behind your screen and place him on the top free card in a column. To activate a worker you lay him down, he is now exhausted, implement - optionally, your choice - the action of the card and can then use the action(s) of one or several cards in the same column. To be able to do so the cards must be adjacent to the cards you just activated and the worker on it must be exhausted. When this is another player’s worker you pay a coin to this player, if it is one of your own worker you pay one coin to the bank. When the bottom card of a column is used the action is completely implemented and then the whole column is replaced by new cards. Workers go back to their owners. When a column cannot be replaced due to lack of cards, the influence is scored.

This is one crafty mechanism! Do I want workers back I must eliminate a column, so should I send a worker on the bottom card? Or is it better to use the two workers above me and activate my worker? Unusual worker placement at its best, quick and very tactical, and there even is a challenging version with construction leaders.

 

Players: 2-4

Age: 10+

Time: 60+

Designer: Łukasz Woźniak

Artist: Urszula Michalska, Pi&Sigma Design Studio

Price: ca. 22 Euro

Publisher: Leonardo Games 2014

Web: www.gryleonardo.pl

Genre: Worker placement

Users: With friends

Version: multi

Rules: en pl

In-game text: no

 

Comments:

Sophisticated tactical game

Good management of marker stock necessary

Interesting variant of worker placement

Plays fast

 

Compares to:

Basically worker placement, albeit in a new version

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0