prEsentation

 

Go, Gorilla!

Gorilla vs. Palm Tree

 

A palm tree is set up and the monkey placed on top of it, but the Gorilla tries to topple the tree. The game is set up with a ramp from the box bottom to the base for the tree; the palm trunk parts in three colors and three sizes and the palm leaves are set out.

As active player you roll the die: For a color dot result, you put a trunk piece of this color on the top leaf or the base, or pass if there is no part of that color left. For a neutral dot you can select any trunk part. When you have placed a trunk part, you put the top palm leaf on top. If you rolled the Gorilla symbol, you push him out of the dent at the top of the ramp and let it roll towards the palm tree. If the Gorilla topples the tree or parts fall off, you put all fallen parts back into stock for re-use and continue to play. If the Gorilla only shifts parts of the tree, you continue play, too. If parts fall off during player turns, you also put them back into stock. When three leaves have been placed on the tree, you put the monkey on top. If the tree remains standing, all have won together.

In the advanced version you must place three banana chips on the tree leaves onto the banana spots on the leaves.

If you play the competitive variant, each player builds his own tree, he receives one trunk piece of each color/size. The ramp for the Gorilla is pointed at the tree of the active player, if he rolls the Gorilla symbol. If you are first to complete a palm tree with three leaves and the monkey on top, you win.

The special feature of this game are the the very pretty and sturdy components; topic and mechanism are standard, but nicely implemented.

 

Players: 1-4

Age: 3+

Time: 10+

Designer: not named

Artist: Susana Haslet

Price: ca. 19 Euro

Publisher: Goula / Diset 2019

Web: www.goula.es

Genre: Stacking, dexterity

Users: For children

Special: 1 player

Version: multi

Rules: de + 7 languages

In-game text: no

 

Comments:

Very attractive components

Simple rules

Standard mechanisms and topic

 

Compares to:

Stacking games with destruction risk

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red):20

Interaction (brown): 0

Dexterity (green): 3

Action (dark green): 3