Alliances

 

Control the world by a trick-taking card game! Each trick represents a conflict on about control over a country. Four play in two teams, there are three suits for political, economic and military power. In the State of Nations Phase you bid for the number of controlled countries (=number of tricks taken) and dominant color of the campaign. In the Conflict Phase you play one trick for each targeted country; you follow suit or play a special card or any card. After 12 tricks the team that took more tricks wins the campaign; with two won campaigns you win the game.

 

Trick-taking card game for 2-4 players, ages 10+

 

Publisher: Golden Egg Games 2013

Designer: Elad Goldsteen

Artist: Antonis Papantoniou, Giota Vorgia

Web: www.goldenegggames.com

Stock#: GEG107

 

Users: With friends

 

Version: en * Rules: en * In-game text: no