presentation

 

Die Villa des Paten

Police vs body guards

 

At long last, there is enough evidence to arrest the infamous „Godfather“, but first investigators must neutralize his 13 body guards.

Players as investigators use colored item symbols on police cards to arrest 13 face-down body guards - randomly chosen or selected for the first game as stated in the rules - and the godfather; the arrangement of those cards is pre-set. The backside of the body guard cards shows the number of cards you need for arresting them and one of the necessary color symbols. A number of police cards, depending on the level of difficulty, is dealt evenly to all players, and each player has always four of his cards on open display; players may swap cards and can confer about the order of arrest.

The investigators can only arrest vulnerable body guards - those with two free card edges; such a body guard is turned over and players name a mission leader for him and then in turn, beginning with the leader, play one with the necessary symbol in the order given on the card and draw a card or pass their turn by discarding a card; any two cards can replace a symbol. For an arrest, the used card with the symbol on the backside of the body guard is returned to the players. The Godfather is arrested in the same way, when all 13 body guards have been arrested.

When there are not enough police cards left or a player does not have cards when it is his turn, the mission failed and all players lose together.

A nice, cooperative version of placing cards in correct sequence, interesting with the option of choosing the level of difficulty, and coming, despite cooperation and conferring, with quite an element of chance.

 

Players: 2-4

Age: 10+

Time: 30+

Designer: Jörg Domberger

Artist: Lutz Eberle, Simone Hölsch

Price: ca. 13 Euro

Publisher: Gmeiner Verlag 2016

Web: www.gmeiner-verlag.de

Genre: Cards, cooperation, crime

Users: For families

Version: de

Rules: de

In-game text: no

 

Comments:

Nice topic

Communicative and cooperative game play

Element of change mitigated by card swapping option

 

Compares to:

Cooperative card sorting games

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0