played for you

 

The Foreign King

Belgium is industrialized

 

The newly installed King Leopold I., is confronted with influential citizens, represented by players, who want to industrialize Belgium, gain influence in Congress and shape the provinces to their needs under the aegis of the King. All start with money, a marker and markers for citizens.

The active player chooses one of the available actions on the action area on the board. You can only choose actions that you can resolve and must then resolve then; you cannot pass your turn and not repeat an action from the previous turn: 1. Build factory; for the first one in a province you receive a Royal Medal, which enables you to take out loans. 2. Place citizen. 3. Move citizen. 4. Place Congress member. 5. Take money. 6. Use King movement to score a province, factories in it are scored and thereby rendered inactive, or score citizens if there are no factories. The King moves down on the VP track! 7. Queen’s Action (only in a game of four), you may repeat an action that is no longer available by paying money. 8. Change turn order.

When all factories are inactive or the King marker reaches the marker of the player who holds second place on the VP track, the active player completes his turn, can repay loans and then all score for majorities in provinces, Royal Medals, Congress and most money, minus not-unrefunded loans. Whoever is then the richest player, wins.

Standard mechanisms provide a rather balanced game in which there is little direct interaction, but all the same you need to watch closely what others do, especially as regards to the game end. Lots more challenging as one would suppose at first glance!

 

Players: 2-4

Age: 12+

Time: 40+

Designer: Javier Garcia

Artist: Marina Fischetti, Miguel Coimbra

Price: ca. 25 Euro

Publisher: Giochix 2015

Web: www.giochix.it

Genre: Majorities, history

Users: With friends

Version: multi

Rules: de en es fr it

In-game text: no

 

Comments:

Lots of game in a small box

Challenging

Standard mechanisms

Little direct interaction

 

Compares to:

Majority game with a historic background

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 2

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0