PLAYED FOR YOU

 

JUNGLE BRUNCH

The Elephant eats first!

 

In the guise of animals players are looking for food, but must take care not to be eaten themselves by predators and always decide again if they want to eat first or be safe in a group!

Each player holds a deck of 22 animals of a color and draws six of them. In each round the jungle is laid out by turning over plant cards until at least one card of each kind is visible and the minimum number of cards depending on the number of players; hunger cards count for this total, surplus card not, but they remain visible, albeit set aside a little. In a round all choose two w cards from their hand in turn and lay out one of the open-faced, the other face-down. When all cards are placed, the face-down ones are turned up simultaneously. Bats and snakes on display are put into effect first and then the other animals eat according to stringent rules: The strongest one eats first; an animal that eats takes plant cards or other animals accordingly. When an animal has to eat a hunger card then the vulture, if present, eats the first buffalo or monkey who eats a hunger card. If you play two identical animals you have a group; it is safe from predators and is immune from bats and snakes, but eats more slowly and later.

When the animals are used up, a last round is played; should there not be enough plants for the jungle, the game ends instantly. If you have then most food points from plants and animals in your food stack, you win.

This is a pretty and colorful version of a multiple stone-paper-scissors game, the face-down cards bring a strong element of change, but can you really plan for opponents in the jungle?

 

Players: 2-5

Age: 6+

Time: 30+

Designer: Luca Bellini, Luca Borsa

Art: Mauro Pelosi

Price: ca. 20 Euro

Publisher: Giochi Uniti 2012

Web: www.giochiuniti.it

Genre: Card game

Users: For families

Version: multi

Rules: en it

In-game text: no

 

Comments:

Very pretty design and components

Multiple stone-scissors-paper mechanism

 

Compares to:

All games with chains of events or reactions

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 1

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0