played for you

 

Aqua Brunch

Orcas eat shrimp

 

Players are using water creatures to search for food. You hold a deck of seven food cards of a color; a Brunch card, Aqua cards and Predator cards featuring orcas, baby orcas, octopuses, walruses and different kinds of sharks are prepared.  At the start of a round you are dealt three predator cards, two openly, one face-down. You take them in hand and try to achieve a hand as strong as possible by drafting – Orcas render sharks worthless; baby orcas have strength five, but take on the strength of a Orca if it is present. Sharks and walruses have variable strengths depending on their numbers in hand und octopuses are worth as much as the lowest card in hand.

For drafting you hand on one card face-down. If you believe that your hand is strong enough you put your hand on the Brunch card. Others can annul this with announcing “Aqua” and taking the top aqua card for penalty points, 0 to 4 points. If Aqua is not called, the drafting ends and all play one face-down food card.

Then the food cards are revealed and all players show their hand and announce their total strength in hand to take food cards – in descending order of hand strength you take the highest food card still available from the table. The predator cards of the round are then discarded. After six rounds you win with most points on the food cards.

A nice family game, quickly explained and quickly played, but with a bit of a problem as regards to the Brunch/Aqua rule; in theory you could say Brunch before the first card is drafted, in case you have maybe three walruses or three sharks. A house rule might solve the small problem.

 

Players: 3-7

Age: 8+

Time: 30+

Designer: Luca Bellini, Luca Borsa

Artist: Mauro Pelosi

Price: ca. 18 Euro

Publisher: Giochi Uniti 2014

Web: www.giochiuniti.it

Genre: Card collecting

Users: For families

Special: Many players

Version: multi

Rules: en it + pl

In-game text: no

 

Comments:

Sequel game to Jungle Brunch

Similar topic, different mechanism

Gut mix of mechanisms

Rules with many examples

 

Compares to:

Drafting games for strength of hand; Jungle Brunch for topic

 

Other editions:

Cube Factory of Ideas, Poland

 

Chance (pink): 2

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 1

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0