PLAYED FOR YOU

 

Professor Tempus

Time Pieces on cards

 

Time is a topic for Professor Tempus and so we are tasked with collecting most hourglasses on our cards.

The game comprises 63 cards showing between zero and three hourglasses - red and purple cards are numbered from 1 to 25, 13 jokers carry the uneven numbers from 1 to 25 - as well as three set cards for +/- and three card holders. You shuffle the number cards and deal six to each player, the rest is draw pile. You play in clockwise direction and can 1) take an empty card holder, place a +/- card of your choice to determine ascending or descending order of card numbers for the holder and then add a card from your hand to determine the color. 2) You can retrieve a set from an opponent by playing a card of the same color and in the correct order of numbers into a set and taking the set. 3) You can place a card of any number and color underneath a stack in a holder, the set stays with the current owner.

Jokers without color can be placed on all cards; Jokers of the same value can be placed on both red and purple and you take the set, this also goes for red and purple on jokers of the same value. When only two cards are left in hand, you set aside the cards that you hold in a set and start a new round by replenishing your hand to six cards and placing empty holders and set cards in the middle. When you cannot draw cards correctly for a new round you count the hourglasses on your cards and win with most cards.

Only a question of timing - what can I do with my cards, when do I retrieve a set, where can I drop an unsuitable card with few hourglasses? Fast, dynamic and with good card memory you can plan better every round.

 

Players: 2-5

Age: 8+

Time: 20+

Designer: Arno Steinwender, Wilfried Lepuschitz

Artist: Maxim Cyr

Price: ca. 7 Euro

Publisher: Gigamic 2013

Web: de.asmodee.com

Genre: Symbol collecting

Users: For families

Version: multi

Rules: de en es fr it nl

In-game text: no

 

Comments:

Clear design

Plays fast and dynamically

Good memory for cards is of help

 

Compares to:

6 nimmt! and other games on collecting or avoiding symbols

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 1

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0