PLAYED FOR YOU

 

Cubulus

Pattern of four in a grid

 

Again an abstract game in a fantastic design, a great idea for a game as well as a beautiful deco object:

A cube made up from 3 times 3 times 3 small cubes has room for 27 marbles. These marbles are present in three colors, 9 marbles are black, 9 are red and 9 are white. Aim of the game is to arrange four marbles of one’s own color in one four possible square formations on one of the sides of the cube – either really in a square made up from 2ows of 2 marbles, or one marble each in each of the four corners of a side or one marble in the middle of each of the four border rows of a side, looking like a cross. All marbles are taken out of the flexible cubic grid and in a game for two players each player chooses a color, the third color is neutral. One player places all neutral marbles, the other is starting player. Then players a take turns to place a marble. You can only place a marble at the edge and push it inside. When you place a new marble you cannot use it to push another one out at the other end of the row, but an already complete row can be changed by pushing the 1st marble inside and placing the 3rd, which came out at the other end, in first position. If you are the first to form one of the winning formations, you win the game. When at the same time a winning formation in the opponent’s colors is formed, your opponent wins.

Well, Cubulus is yet another abstract placement games with basically standard mechanisms, the allure comes from the look, the tactile impressions and the nice combination of mechanisms and also from the easy handling due to the flexible cubic grid.

 

Players: 2-3

Age: 8+

Time: 15+

Designer: Sylvain Ménager

Artist: Design France

Price: ca. 20 Euro

Publisher: Gigamic 2011

Web: : www.gigamic.com

Genre: Abstract placement game

Users: With friends

Special: 2 players

Version: multi

Rules: 23 languages

In-game text: no

 

Comments:

Enchanting design

Simple basic rules

Rules in 23 languages

Easy handling

Combination of standard mechanisms

 

Compares to:

Abalone, Ballcube and others as regards to abstract placement with marbles and pattern formation

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0