PLAYED FOR YOU

 

So läuft der Hase

Carrots, salad and dandelion

 

Score points in the vegetable garden, marbles are representing vegetables - orange for carrots, green for salad and yellow for dandelion. And then there is one hare per player. The number of vegetable marbles for the respective number of players and all hares are placed in the bag, Then you pull them from the bag one by one and place them on the board from top left to bottom right. This ensures a new random starting set-up for each game. The player whose hare is drawn first is starting player, and then you play in turn in the order of hares drawn and sitting on the board. Hares move like a Knight in Chess, only on occupied spots and you take the marble you reach! If you cannot move your hare, you drop out of the game. When nobody can move, you score three points for a carrot, two points for a salad and one for a dandelion.

Keep paying close attention during all of the game, because if you put your hare into a potential target spot of another player - with the exception of everybody’s first turn - and your opponent notices this he can chase away your rabbit and put it into his own collecting bowl. This player drops out of the game instantly and the player who chased him away scores 4 points for the hare at the end of the game and the vegetables of the chased-away player are not scored at the end. In a game of four players you can play the team version, in which the marbles of chased-away players are scored.

Very simple, but aggravatingly brooding, you look and check and it can happen that your only possible move is the one that results in being chased away. But that’s how the land lies, or better, the marbles lie!

 

Players: 2-4

Age: 8+

Time: 15+

Designer: Goran Veljkovic

Art: Gerhards Spiel & Design

Price: ca. 40 Euro

Publisher: Gerhards Spiel & Design 2012

Web: www.spiel-und-design.eu

Genre: Collecting game

Users: For families

Version: de

Rules: de

In-game text: no

 

Comments:

Nice topic

Take great care not to be chased off!

Team variant and variant for younger players

 

Compares to:

All abstract collecting games

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0