presentation

 

Quatro Flash

straty game or family game

 

A game whose requirements vary from a challenging strategy game for two to a family game on concentration and spatial thinking. On the board with 60 cases, arranged in a rectangle of 6 x 10 squares you reduce the size of the board for less than five players - in a game of four players you use a board of 6x8 cases, in a game of three a board of 6x7 and in a game of two players you use 6x8 cases and two colors per player.

You have 20 pieces of one color and the board is prepared according to the number of players. Aim of the game is to be the first player to form a Quatro Flash on the board in your own color. A Quatro Flash comprises four discs that are arranged horizontally, vertically or diagonally in one level, can be stacked on top of each other or can be positioned horizontally, vertically or diagonally on different, ascending levels, like steps in a staircase. The most challenging formation to achieve is four discs in a “Knight’s Move” diagonal.

The active player puts a piece on a free spot or on top of another piece, maximum six pieces per stack. In a game of two you play with two colors and, in each of your turns, you play one disc of each color, and are only allowed to place them on top of each other if you play the Advanced version of the game.

As is so often the case in games from Gerhards, this game, too, is a sophisticated and attractive variation of a standard, familiar game mechanism, in this case, the formation of rows. The classy wooden components of the game make it a nice haptic experience as well and the varying demands depending on the number of players are especially attractive.

 

Players: 2-5

Age: 6+

Time: 40+

Designer: Roland Baumann

Artist: not named

Price: ca. 46 Euro

Publisher: Gerhards Spiel & Design 2017

Web: www.spiel-und-design.eu

Genre: Abstract, row formation

Users: For families

Special: 2 players

Special: Many players

Version: de

Rules: de

In-game text: no

 

Comments:

Classy wooden components

Simple rules

Varying demands with varying player numbers

 

Compares to:

Games on row formation

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0