Hipp Hopp

 

Hipp -> place a pin; Hopp -> remove pins. You place a pin, then the other player, next to yours- Then both alternate to place a pin next to one of their own and then jump over the newly placed pin with another one of their own. If no-one can place a pin anymore, the player with fewer remaining pins scores the difference as points. Then, remaining pins are put into the board. Again, both players alternate and use one of their own pins to jump over an own or opposing pin, which is then removed. Chain jumps are possible. If you have removed all but one of your pins, you score the number of remaining opposing pins; you win with most points.

 

Abstract placement game for 2 players, ages 8+

 

Publisher: Gerhards Spiel und Design 2018

Designer: Steffen Mühlhäuser

Art: Ludwig Gerhards

Web: www.spiel-und-design.eu

Stock #: -

 

Users: For families

Special: 2 players

 

Version: multi * Rules: de en fr * In-game text: no