PLAYED FOR YOU

 

A Mart

Arithmetic in the mall

 

A baby porcupine is allowed to try different food in the mart, you as his Mama must memorize the amounts it tastes. Sometimes baby is allowed to eat double portions or a troublemaking porcupine takes food from him. Sometimes Baby may gobble unchecked and the amount is deducted and sometimes Mama needs to double the amount that Baby ate.

You roll and move your baby the corresponding number of steps. On the spot you reach you take the top card from the stack of cards for the depicted food and memorize the number on the card, that is, add it to your current sub-total, and put the card face-down on your personal stack. If different food is offered you choose one kind and take the card. On spots with staff and two foods you take both cards; on spots with the troublemaker you discard a card and then take new card(s) as depicted on the spot. When you encounter other Babies you take the top card from each and then take the food card for the spot. On the “Free” spot you deduct the number shown on the spot from your total. Cards x2 double your total at the end of the game, so you also need to memorize how many x2 cards you collected and use them correctly at the end, you CANNOT double the interim amount. If you are first to reach the checkout point, you score a bonus of 5 points and the game ends. All now name the total from their cards and score this number plus a bonus or minus penalties depending on how closely your amount matched the correct result.

A Mart is a standard educational game with a cute topic and an unusually high number range for the age level given, an interesting example for educational games from Korea.

 

Players: 2-5

Age: 6+

Time: 15+

Designer: Justin Oh

Artist: B.H. Ahn

Price: ca. 20 Euro

Publisher: Gemblo 2012

Web: www.gemblo.com

Genre: Educational

Users: For children

Version: multi

Rules: en kr

In-game text: no

 

Comments:

Funny topic

Rather high number results

Steep penalties for calculating mistakes

Good family game, too

 

Compares to:

All educational games on arithmetic

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 2

Memory (orange): 3

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0