played for you

 

Dragons

Fly in formations of four

 

The game features 32 dragons in four colors, two dragons are always identical, so there are 16 different dragons. For each of the four shapes and four colors there is an order card. In a game of four players you play with all 32 dragons; in a game for two you take eight marked dragons out of play.

Each player secretly draws an order card for shape and an order card for color, and each player is dealt twelve or eight dragons; in a game of four players you play in two teams, teams and team members alternate their turns.

The active player must either 1) place a dragon tile, adjacent to at least one side of a dragon already on display or 2) must move a dragon; the dragon you move must have at least one free edge, you are not allowed to leave a dragon isolated from the others by moving your chosen dragon and you cannot choose to move a dragon that was moved in the previous player’s turn. Or, as your third option, you can place a net/harpoon marker. If you place the marker with the net side up, this dragon is blocked from being moved; if you place the marker with the harpoon side up, this dragon is blocked from being part of a winning line. Whoever is first to form a horizontal, vertical or diagonal line that corresponds to one of his secret order, wins.  

Dragons is a very pretty tile placement and tile shunting game in the traditions of Connect 4 and other related row formation games; with the option of choosing either form or color you have much more possibilities. An ideal game to carry along due to its box size and an ideal game for beginners or families; it can easily be played already by younger children.

 

Players: 2 or 4

Age: 8+

Time: 20+

Designer: Oriel Comas

Artist: Amelia Sales

Price: ca. 10 Euro

Publisher: GDM Games 2016

Web: www.gdmgames.com

Genre: Tile placement and shunting

Users: For families

Special: 2 players

Version: multi

Rules: de en es fr

In-game text: no

 

Comments:

Standard mechanism, nicely varied

Pretty graphics

Simple rules with more options due to two criteria

 

Compares to:

Row formation games with multiple criteria

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0