PLAYED FOR YOU

 

Quartex

Complete symbols!

 

Complete symbols and earn chips! Double-sided tiles that you place show, in each corner, the quarter of one of four possible colored symbols, in different combinations on the various tiles. Depending on the number of players you take tiles out of play and set them aside openly, visible for all, to ensure that each player has the same number of chances to draw a tile. At the start of the game you draw five tiles and place them behind your screen.

In your turn you add one of your five tiles to one or more already in place. All edges that touch tiles already in place must correspond. If you complete one or several symbols by placing a tile, you earn a chip of the corresponding color or colors. If you cannot place a tile, you show your tiles. When another player finds a possibility, he indicates it to you and you (!) receive the resulting chip. If not, you keep drawing groups of five new tiles until you can place a tile. Until this happens the tile quintets stay out of the bag and are placed into the bag again when you succeed in placing a tile. Then you replenish your hand as usual. If you cannot place a tile and cannot re-draw any more you are out of the game. All tiles drawn so far go into bag and you draw five tiles for penalty points at the end of the game. When all are out of tiles or all are out of the game, you score for each as many games as there are still chips of that color in stock.

Attractive, felicitous variant of a well-known mechanics. As you can see, one can get out new variants from the best-known mechanisms - here is the sophisticated scoring mechanism that introduces quite some tactics.

 

Players: 2-5

Age: 8+

Time: 30+

Designer: Tim W. K. Brown

Artist: Oliver Freudenreich

Price: ca. 14 Euro

Publisher: Game Factory 2014

Web: www.gamefactory-spiele.de

Genre: Tile placement

Users: For families

Special: Many players

Version: multi

Rules: de en fr it

In-game text: no

 

Comments:

Basically standard mechanisms

Sophisticated scoring introduces tactic

Very attractive components

 

Compares to:

All placement games with corresponding borders

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0