presentation

 

Zwischen zwei Schlössern

cooperative castle building

 

Mad King Ludwig wants more new castles. As a master builder you are tasked with designing them, but not on your own. You always cooperate for a project, once with your left neighbor and for another one with your right neighbor, so that you sit between two castles, in a way.

At the start of a round you draw nine tiles. For each turn of the round, all players simultaneously and secretly select two tiles and hand the rest to their respective left neighbor, in round 2 to the right neighbor. Then you reveal the tiles and decide with both neighbors, in which castle you put which tile, according to the rules - as a new floor to make the castle higher or adding it to a floor as an expansion in width. Food, living, utility, outdoor and sleeping rooms can only be put on the throne room level or on levels above, downstairs rooms can only be put underneath the throne room level, and corridor rooms can go anywhere in the castle. New tiles must border one already placed with at least one edge und new tiles above throne room level must be supported by tiles below. Three or five rooms of the same type give an immediate bonus. After two rounds the castles are scored individually, but each player only scores the castle with the lower score. The game includes a version for two players.

Those castles, due to the multitude of rooms and options, really demand master builders and a few games to try out all the possible tactics and options; and, as you only score your lower result, you of course try to make both castles as valuable as possible, having to very cleverly balance cooperation and egotistical tactics.

 

Players: 2/3-7

Age: 10+

Time: 60+

Designer: Ben Rosset, Matthew O‘Malley

Artist: Agnieszka Dabrowiecka, Laura Bevon, Bartlomiej Kordowski

Price: ca. 40 Euro

Publisher: Feuerland Spiele 2018

Web: www.feuerland-spiele.de

Genre: Tile placement, cooperation

Users: With friends

Special: 2 players

Special: Many players

Version: de

Rules: de en es fr hu it pt pl ru

In-game text: no

 

Comments:

Very beautiful design

Very useful box inlay for the tiles

Very nicely mixed standard mechanisms

Cooperation with Bezier Games for the English edition

 

Compares to:

Between two Cities for the mechanism, theme based on Castles of Mad King Ludwig

 

Other editions:

Crowd Games (ru), Delta Vision (hu), Ghenos Games (it), Ludofy Creative (pt), Maldito (es) Matagot (fr), Phalanx (pl), Stonemaier Games (en),

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0