Terra Mystica

 

The people of Terra Mystica are bound to a certain type of terrain, landscape they can set up buildings only in their specific kind of landscape. Should other people build or expand buildings in the neighborhood, your power increases. The challenge is the best balance between nearness and enough room to spread in a game with lots of strategy and little luck. Six rounds comprise the phases of Income, Actins and Bonus for Cults with preparations for the next round. You score buildings, terraforming, types of buildings, bonuses, improvements in shipping and for city founding and people traits; at the end of the game majorities are scored.

 

Complex development game for 2-5 players, ages 12+

 

Publisher: Feuerland Spiele

Designer: Jens Drögemüller, Helge Ostertag

Art: Dennis Lohausen, Andreas Resch

Web: www.feuerland-spiele.de

Stock#: 23065

 

Users: For experts

 

Version: multi * Rules: de en * In-game text: no