presentation

 

Scythe

Kolosse der Lüfte

 

In an alternate reality of the 1920ties after the war, the capitalistic city state „The Factory“ has closed down; leaders from five nations want to occupy the land and establish their leading role in Eastern Europe. You build up infrastructure, explore the land and usually end up with encounters on the battle fields, all for having most money at the end of the game. Success in developments, Mechs, buildings, recruits, workers, task cards, battle, prestige and power earn you stars; if you own six stars, you end the game and you earn money for stars, regions and resources in relation to your prestige, as well as bonuses from buildings.

In Kolosse der Lüfte, they have invented air travel, and there are tentative beginnings of peace efforts. In the Luftschiff module, airships are a new type of units, commanding either two randomly drawn abilities for all airships or one individual offensive and passive ability tile for each individual airship; airships cannot dominate a region and are moved with a movement action, rivers and lakes are no obstacle for airships. The Endbedingungs-Module varies the game-end condition; a tile is drawn and can also, for instance allow placement of stars on goal cards, tiles etc. or allow coin actions. As alternative, you can select such an end-game condition tile.

As for the core game, there are also rules for a solitaire game for this expansion, featuring Automa, the artificial intelligence, as the opponent.

This second expansion for Scythe enhances the game with only two rules, without fundamentally changing it - the airships provide support for the other features and facilitate movement in the game.

 

Players: 1-7

Age: 14+

Time: 90+

Designer:

Artist: Jakub Rozalski

Price: ca. 30 Euro

Publisher: Feuerland Spiele 2017

Web: www.feuerland-spiele.de

Genre: Development

Users: For experts

Special: 1 player

Special: Many players

Version: de

Rules: cn de en es fr hu it pl ru

In-game text: yes

 

Comments:

No fundamental change to the core game

Very few new rules

Facilitates movement of units and resources

(c) Image Henk Rolleman

 

Compares to:

Scythe

 

Other editions:

Crowd Games (ru), Delta Vision (hu), Ghenos (it), Maldito (es), Matagot (fr), Playfun Games (cn), Stonemaier Games (en),

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 3

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0