PLAYED FOR YOU
Twilight Imperium
Shards of the Throne
In Twilight Imperium, players are leaders of one of six races; on a variable board diplomacy, planning, force, scientific advances, military force and economic growth are used to steer one’s race through the Twilight Times. A round comprises strategy phase, action phase and status phase. In the strategy phase players choose a strategy card. In the action phase the active player has a strategic action, a tactical action or a transfer action or can pass. Tactical actions include movement, space battles, transport of ground forces, building of new units etc. The complex rules allow different options; the player who brings his marker to position 10 of the victory points score track wins the game.
The Shards of the Thrones expansion features 14 new systems, new units – flagships and Mechanized Units – as well as four new races - Lazax, The Ghosts of Creuss, The Nekro Virus and The Arborec- as well as new strategy cards and much more. One of the races, the Lazax, can only be used for one scenario - Fall of the Empire. Optional rules and components are Preliminary Objectives, Race-Specific Technologies, Flagships, The Final Frontier Domain Counters, Mechanized Units, Mercenaries, Political Intrigue and The Fall of the Empire Scenario, which features many exceptions to the basic rules.
Twilight Imperium is a fascinating universe, already in its Third Edition, and it is filled even more life and variants by this expansion; up to seven players can now enjoy the manifold intricacies and details of the epic game and experiment with optional rules, which you can add or leave out according to your taste.
Players: 3-7
Age: 13+
Time: 240+
Designer: Corey Konieczka, Christian T. Petersen
Art: Andrew Navaro, Michael Siltsby, Scott Schomburg, Tom Garden und Mark Molnar
Price: ca. 60 Euro
Publisher: Fantasy Flight Games 2011
Web: www.hds-fantasy.de
Genre: SciFi development game
Users: For experts
Special: Many players
Version: en
Rules: en
In-game text: yes
Comments:
Very beautiful components
Scenario for seven players
Optional rules to add in any combination
Compares to:
Twilight Imperium Core Game, Horus Heresy and other SciFi development games
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0