Twilight Imperium Third Edition

Pax Magnifica Bellum Gloriosum

 

Players are leaders of a race, on a variable board diplomacy, planning, force, scientific advances, military force and economic growth are used to steer one’s race through the Twilight Times. A round comprises strategy phase, action phase and status phase. In the strategy phase players choose a strategy card. In the action phase the active player has a strategic action, a tactical action or a transfer action or can pass. Tactical actions include movement, space battles, transport of ground forces, building of new units etc. The complex rules allow different option, the player to bring his marker 10 position 10 of the victory points score track wins the game.

 

Development game with a Sci Fi theme * 3-6 players from age 14 * Designers: Christian T. Petersen, Greg Benage * Graphics: Brian and Scott Schomburg, Tyler Walpole * TI03, 10911 3, Fantasy Flight, USA, 2005 *** Fantasy Flight Games *  Distribution: Heidelberger * www.fantasyflightgames.com *