PLAYED FOR YOU

 

Arche der Tiere

No rabbit next to A crocodile

 

Arche der Tiere / Ark of Animals is the first game for children from Polish Publisher Historical Games Factory - you should assist Noah in saving animals from the flood and fill your own ark first.

You play three rounds with identical rules: All players simultaneously collect animal tiles from the face-down common stock, using only one hand, and you fill your ark from the left; a column must be completely filled before you begin the next one. You turn up an animal, if you keep it you show it to all players and then put it face-down into your ark; otherwise, you put it back into stock face-up. Those animals can be taken by all players at any time. When the first player has completely filled his ark the others have the runtime of the timer to add animals to their ark.

Then you check your ark - using different criteria for the various levels of difficulty.

Grain is checked from expert level up, if you have grain next to an herbivore it is removed for 2 penalty points; an herbivore next to a carnivore of equal or bigger size is removed. From Master Level up the balance of the ark is checked via the size symbols of the animals, the difference in the sums equals the penalty points. When animals are present several times, all but one are removed and then each animal scores 1 point. Then you score bonuses for filling your ark first, and for most mammals, sets of three different birds, reptiles, amphibians, and so on.

Ark of Animals offers a very attractive memo version that - with increasing difficulty levels - demands more and more planning and also quick reactions if a suitable animal appears that someone else has discarded.

 

Players: 2-4

Age: 6+

Time: 30+

Designer: Adam Kwapiński

Artist: Iga W. Grygiel, Dagmara Stefanska, Malgorzata Sliwka

Price: ca. 15 Euro

Publisher: Historical Games Factory / FGH 2014

Web: www.wydawnictwofgh.pl

Genre: Memo, placement

Users: For children

Version: multi

Rules: de en pl

In-game text: no

 

Comments:

First game for children from this publisher

Very nice components

Simple basic rules

Several variants in ascending difficulty levels

 

Compares to:

All memo games with positioning

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 1

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 2

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0