Neuland

 

Each player places victory points by generating progress and must build up a civilization in cooperation with all other players, this civilization is based on several Stepps in an economic system. At the end of the production lines the progress made decides the winner. In his move a player can produce for up to 10 actions in any combination or construct buildings and move the time marker one step for every action. Products marked 1-4 bring victory points, the player to have placed all those products, wins the game

 

Development game * 2-4 players from age 14 * Designers: Tobias Stapelfeldt und Peter Eggert * 35002 3, Eggert, Germany, 2004 *** Eggert Spiele * www.eggertspiele.de * peter@eggertspiele.de