presentation

 

Second Chance

Does the L fit in?

 

Which shape to choose? You select one of two shapes to enter it into the area of 9x9 squares so that at the end of the game there are fewest empty squares.

You draw one of 13 starting shapes of 8 squares and enter it on the grid so that the marked central square is filled. Then, for each round, two shapes of 1 to 7 squares are displayed; all players enter one of the two shapes into their grid; you can also rotate shapes or mirror them, place them adjacent to other shapes or separately, but never on top of each other or overlapping and not exceeding the grid. If you cannot place any of the two shapes, you are given a Second Chance: When all other players have entered their chosen shape, you reveal a new card for yourself - if you can enter the shape on it, you remain in play; if not, you are out of the game. You can get a Second Chance several times in a game, and more than one player can get one in the same round, and therefore more than one player can be ousted in the same round. The player or players who is/are ousted first, mark one empty square with a 1; this fills one square and is a deciding factor in case of a tie. If someone has completely filled his area or all players have been ousted from play or all the shape cards have been used, you win with fewest empty squares in your grid.

You need to only fill the area well, but need to be careful when drawing the shapes; always do the contour first and then fill it as diversely as possible so that you can retrace play. An elegant challenge and a good mix of luck and planning, as there are summary cards for the shapes.

 

Players: 1-6

Age: 8+

Time: 15+

Designer: Uwe Rosenberg

Artist: Max Prentis, Christof Tisch

Price: ca. 10 Euro

Publisher: Edition Spielwiese / Pegasus Spiele 2019

Web: www.pegasus.de

Genre: Area filling

Users: For families

Special: 1 player

Version: multi

Rules: de en + fr

In-game text: no

 

Comments:

Standard core mechanism

Very attractively varied

Good mix of drawing forms and planning

 

Compares to:

Ubongo and other area filling games

 

Other editions:

Act in Games (fr), Stronghold (en)

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 3

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 3

Action (dark green): 1