played for you

 

Assel Schlamassel

clap-bang-clap for 2 rats

 

From cockroaches to wood louses and other creepy-crawlies - we are animal trainers for gross animals. The game comprises 50 animal cards - wood louses, spiders, flies, rats and snails, each of values 1 to 5, and five sequence cards. In the standard game you remove one type of animal and its sequence card.

Then you place the sequence cards for the remaining four animals in random order in a row. The animal cards are shuffled and each player receives three cards, face-down and without looking at them, to begin his scoring stack. Depending on the number of players a draw pile is set down with 15-18 cards.

As the active animal trainer you draw a card and tell the other players without speaking which animal is depicted how often (one to five times) on your card. You hit the table with your flat hand as often as corresponds to the position of the animal in the sequence card row (the card next to the game box is in position #1 - and clap your hands as often as corresponds to the number of animals on the card. You must give the correct code, but may mix clapping and hitting in any way. Whoever calls out the correct animal with the right number, gets the card from the trainer. If you are not correct, you discard a card. If nobody gives a guess or all guess wrongly, the animal trainer gets the card. Should the trainer make a mistake, he discards his current card and a score card. When the draw pile is empty, you win with most cards.

Cute, fast and rather unusual! Clap-bang-bang-clap-bang-clap-clap - does that mean four spiders? Yes! But remain on your toes, the sequence is changed every round!

 

Players: 3-6

Age: 8+

Time: 15+

Designer: Martin Kallenborn, Jochen Scherer

Artist: Thorsten Gimmler, Matthias Karl

Price: ca. 10 Euro

Publisher: Drei Magier Spiel / Schmidt Spiele 2014

Web: www.schmidtspiele.de

Genre: Listening

Users: For families

Version: multi

Rules: de en fr it nl

In-game text: no

 

Comments:

Marvelous drawings

Simple basic rules

Lots of fun to play

Variants with more or fewer cards

 

Compares to:

Games with assigning and recognizing sound sequences

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 3