Das Wecker Spiel

 

You roll a die in turn, and can within your turn move in one direction, forward or backwards. If you roll „1“, you advance the clock by one hour by placing a tile on it. If you end on a Lucky Slot, it goes back one hour, you remove a tile. Numbered slots are event cases - on 1 and 2 you MAY stop, on slots 3, 4 and 5 all player pawns must be assembled before you can resolve the slot and move on. On slot 5 you must roll an odd number to advance and stay dry; for an even number you are made wet by a fellow player with the water-filled raincloud. If all are at the finish before the clock is filled with all tiles, all win together.

Game idea from the Helme Heine stories

 

Cooperative dice game for 2-6 players, ages 6+

 

Publisher: Die Arche 1988

Art: Graphik Partner Stoetzer + Parbel

 

Users: For families

 

Version: * Rules: * In-game text: yes