Nothing Personal

 

Five Mafia families rival for respect as they want to provide the new Capo. In five rounds you win respect by controlling Mafia members. Each round comprises the phases The Commission - control gangsters, implement influence actions; The Crew - determine control, receive income and respect, gangster actions, The Fence - draw influence cards, The Feds - determine if gangsters are arrested by The Feds, rotate gangsters, The Family - fill empty gangster cases on the board and Bookkeeping - relocate Checkmark and place a new checkmark for the next round. After a final scoring of all gangsters for respect, exchanging cards for money and then converting money into respect you win with most respect.

 

Development game for 3-5 players, ages 13+

 

Publisher: Dice Tower Designs / Game Salute 2013

Designer: Steve Avery, Tom Vasel

Art: Dann May, Cody Jones, Chris Kirkman, Lucas Beltrán, Paco Rico

Web: www.dicetower.com

Stock#: 8 52990 00214 0

 

Users: With friends

 

Version: en * Rules: en * In-game text: yes