PLAYED FOR YOU

 

TICKET TO RIDE The Heart of Africa

Map Collection 3

 

Basic mechanism of all Ticket to Ride editions is to connect as many cities as possible with your Train Cars. In a turn you can draw train cards or claim a route between cities by placing one of your cars on each track section and discarding the necessary cards in the track color or draw a destination card. You score for routes between cities, uninterrupted tracks according to your destination cards and the longest uninterrupted route. You win with the highest score.

The Heart of Africa is played on a map for part of Africa, from latitude 20 degrees South down to South Africa and from longitude 10 degrees East eastward including Madagascar. The map is designed for two to five players; with four or five you can use both tracks of a double-track, with two or three only one. You begin with four out of 48 Destination cards and keep two of them. New are 45 Terrain tiles – Desert & Savanna, Jungle & Forest and Mountain & Cliff, each type correlates to three track colors. You are dealt one Terrain card, two are always on display. When you draw a Train Car card you can choose to draw a Terrain card instead; for claiming routes you can use Terrain cards to double the value of of a route of the same color; depending on the length of the route you need one or two cards. You can use Locomotives for Terrain cards, too. Destination cards to Madagascar can be completed by one of the two tracks; multiple tracks into other countries are dead ends and not interconnected.

The Heart of Africa again offers an interesting novelty, you have to plan the use of Terrain cards very carefully! A must-have for fans of the Ticket to Ride system.

 

Players: 2-5

Age: 8+

Time: 60+

Designer: Alan R. Moon

Artist: Julien Delval

Price: ca. 28 Euros

Publisher: Days of Wonder 2013

Web: www.daysofwonder.com

Genre: Railway track building game

Users: For families

Version: multi

Rules: de dk en es fi fr it nl no se

In-game text: no

 

Comment:

Interesting variant

Needs core game to play

New Terrain cards for optimum use of tracks

 

Compares to:

All other editions and expansions of Zug um Zug / Ticket to Ride

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0