PLAYED FOR YOU

 

Five Tribes

Die Kunstschmiede von Naqala

 

As a stranger in Naqala you head clans, summon Djinns and win influence in order to become the new Sultan. In a round you first pay, in order of bids, for turn order positions. In your turn you first relocate the turn indicator to the bidding track, move move meeples and lay claim to tiles by taking back meeples. This is followed by clan actions for meeple colors in hand and the action of the tile last entered as well as, maybe, commodity sales. If someone places his last camel or no meeple can be moved, you score for gold, Viziers, Elders, Victory points from Djinns and tiles with camels, palms and palaces as well as sets of commodities.

This expansion introduces Die Kunstschmiede von Naqala / The Artisans of Naqala as a new tribe. Then there are tents which you can place on a newly acquired tile instead of a camel. New tiles give you actions: Werkstatt - 1 Kunstschmied or 2 Fakirs for the top item marker from the stack; Specialized Market - 4 gold for any resources card from the open display; Abyss - you cannot enter this tile and there can never be a meeple on it. This is supplemented by Valuable Items and Magical Items with individual abilities when used. Six new Djinns are shuffled into the Djinn cards of the core game.

A very beautiful expansion - not only as regards to design - for Five Tribes, the Artisans introduce interesting changes, for instance movement restrictions and with them new tactics; there are also the tents for additional victory points, not to forget the artisans themselves and their marvelous magical items that allow a wide range of actions.

 

Players: 2-4

Age: 13+

Time: 80+

Designer: Bruno Cathala

Artist: Clement Masson, Cyrille Daujean

Price: ca. 20 Euro

Publisher: Days of Wonder 2015

Web: www.daysofwonder.com

Genre: Placement, collecting

Users: With friends

Version: de

Rules: de en fr

In-game text: yes

 

Comments:

Needs core game to play

Very well-working additions for the core game

Beautiful design

Simple rules

 

Compares to:

Five Tribes, Mancala for the basic mechanism, otherwise placement and collecting games

 

Other editions:

English and French editions from Days of Wonder

 

Chance (pink): 0

Tactic (turquoise): 2

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0