presentation

 

Deckscape Test Time

Escape the laboratory!

 

Doctor Thyme tests the abilities of all players. He explains his project and accidentally presses a button! An alarm sounds, the room is locked down - the doctor disappears through a trap door and the room falls into darkness. Players must solve puzzles to find their way out of the laboratory. In this cooperative game, all win or lose together; you only need paper and pen, all other information is available from the game itself; but take care, the card sequence must not be changed. All instructions like “take the next 10 cards and form a deck with this card on top” must be followed exactly, only turn cards over if instructed to do so! There are four decks of four colors, you can always solve the top puzzle and then continue according to instructions.

The game features puzzles and items - puzzles show an image and pose a question that must be answered. Items are necessary to solve puzzles; those cards stay on the table. Solutions need creativity, thinking around corners, as well as knowledge, but most and foremost cooperation. Wrong solutions score an X, missing items for a solution give you 2X. The faster you escape the better your score will be, and of course you should have as few Xes as possible.

At the end, you might be able so shed some Xes, depending on which items you left behind, and then you calculate your score. However, all have won if you found the exit.

This is a fascinating version of a fascinating game mechanism, challenging, taxing, demanding and making you very content if you managed to find the exit! Another advantage: Nothing is destroyed, by sorting of the cards you can re-set the game.

 

Players: 1-6

Age: 12+

Time: 60+

Designer: Martino Chiacchiera, Silvano Sorrentino

Artist: Alberto Bontempi

Price: ca. 11 Euro

Publisher: dV Giochi 2017

Web: www.dvgiochi.com

Genre: Solve puzzles cooperatively

Users: With friends

Special: 1 player

Version: en

Rules: en it

In-game text: yes

 

Comments:

Version of the Escape Room idea

No destruction of components

Game can be reset

 

Compares to:

Other Escape Room games

 

Other editions:

dV Giochi (it)

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 3

Knowledge (yellow): 3

Memory (orange): 0

Communication (red): 3

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0