played for you

 

McJohny’s

all work simultaneously

 

McJohny’s is a new fast food chain, where they serve yummy crab specialties, so why not apply for a job there?

In this party game comprising simultaneous mini games a round equals a shift and lasts one minute exactly, more or less. In each shift another player is manager and decides who gets which job, hands out the respective boards and decides who has to work without pay this shift as a Volunteer.

In each shift there is a “crab specialty of the day” and there are four customers which must be served. The Burger Master draws and combines ingredient cards; the Delivery Boy places tiles to connect customers; the Grill Cook throws steak discs onto the board and the Packer rolls dice and places the corresponding piece into the bag, that is, on the board, in analogy to Tetris. The Saucier rolls six dice and places them.

If somebody notices that the timer has run out he can shout “end” and all players must start working instantly. Now all score according to results achieved in relation to a customer satisfaction table. A customer is satisfied when the total result in his color minus the Volunteer of this color is larger or equal to the value on the specialty of the day. It can also happen that the Volunteer snitches if there are too many complaints, because that gives him all the money of a shift as a reward. If you are first to earn 10 crab coins, you win!

A cute, fun and hectic mix of individual games, in which somehow you get ambitious and want to to as well as you can while the manager tries to interfere, because he earns money when only three customers are satisfied. Amusing and a lovely filler!

 

Players: 3-6

Age: 10+

Time: 20+

Designer: Jan Vaněček

Artist: Petra Vořechovská

Price: ca. 26 Euro

Publisher: Czech Board Games 2014

Web: www.czechboardgames.com

Genre:  Party, simultaneous mini games

Users: For families

Version: multi

Rules: cz de en

In-game text: no

 

Comments:

Pub series

Witty concept

Good selection of mini games

Hectic

Nice filler

 

Compares to:

First game of this kind

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 1

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 2

Action (dark green): 2