Mayday! Mayday! Expansion

 

On board of Flight LK-88 the pilot suddenly dies and his co-pilot takes over, but the crew is suspicious about loyalties; who is an infiltrator, who is honest? Based on the werewolves game mechanics the infiltrators know each other and may lie, Crewmembers (CMs) may not! You look at one card of a player and mark it "honest" or "infiltrator". In subsequent skirmishes each CM in turn is either punched or protected by all others and marked according to majorities; in further skirmishes two CMs are upgraded to "reliable" and finally one of those two becomes the new captain! If he is an infiltrator, his faction has won. If he is honest, he chooses a CM for cockpit access - if this CM is an Infiltrator, they have won; otherwise the CM repeats the access action until either all honest CMs are in the cockpit and win or one infiltrator is given access.

The expansion comprises the components for a ninth and tenth player and also revised Skirmish cards with filled-in name tags for the crew members.

 

Deduction game for 5-8 players, ages 11+

 

Publisher: Cwali 2013/2014

Designer: Corné van Moorsel

Art: Stephanie Brandl

Web: www.cwali.nl

Stock#: CWA-MAY01

 

Users: With friends

Special: Many players

 

Version: multi * Rules: de en fr nl * In-game text: yes