A Tale of Pirates
A 3D ship is divided into seven sections for one action each; six sectors are next to an ocean sections. Ten chapters assign life points; for each chapter, you need to meet the goal, before you can begin the next one. In a turn, you reveal cards in a sector to which the ship is pointing. For an action, you place your timer into the action case and turn it over. When the timer has run down, you can do the action. At the end of the round remaining enemies fire and cause damage; damage must be repaired before you can place another timer there, If you cannot place a damage marker, you lose a life point. Needs an app for playing.
Cooperative real-time game with app for 2-4 players, ages 8+
Designer: Asger Sams Granerud, Daniel Skjold Pedersen, Daniele Tascini
Artist: Ruslan Audia
Users: With friends
Version: en * Rules: en it * In-game text: no