played for you

 

Geometry Strategy

pieces change their rankings

 

You need to get your Sphere into the Bullseye in the middle of the board. You use 10 different geometric shapes for playing pieces. The Bullseye is surrounded by four squares forming the Red Zone. At the start, pieces are placed at your discretion in your own quarter of the board, but Sphere and Helix must begin at your base line. The first card for Red Zone Ranking Condition is revealed. Each of those cards names a piece characteristic, based on which the pieces have a ranking according to a table, whereby a currently stronger piece beats the weaker one. In a turn you can move a piece one or two squares.  

When a piece enters the Red Zone which must be empty, a new card for a new ranking is revealed and the piece must leave the zone in the next turn. A piece in range can be attacked in the next turn, the defeated piece leaves the board, the winning piece is put on the square vacated by the defeated piece. For instance, in the ranking “largest area” the cone defeats the pyramid, in the “most volume” ranking the pyramid beats the cone. The Sphere cannot defend itself and cannot attack, the Helix cannot be attacked and defeats all other pieces. When pieces of the same rank meet in a challenge, the challenged piece is placed into one of the black corner squares, chosen by its owner. If you lose your Sphere, you are out of the game.

Thinking at its purest! The real challenge is to defend your own Sphere and at the same time to hinder others to get there Sphere to the Bullseye. But surprise, surprise while you prepare to attack, someone else goes to the Red Zone and suddenly you are the challenged one!

 

Players: 2-4

Age: 12+

Time: 60+

Designer: Anna Kristensson, Pernilla Molander

Artist: Anna Kristensson, Pernilla Molander

Price: ca. 27 Euro

Publisher: Bright of Sweden 2015

Web: www.brightsite.se

Genre: abstract, placement

Users: For experts

Version: multi

Rules: en se

In-game text: no

 

Comments:

Changing ranking of pieces

Few rules

Extremely challenging

A lot of chance for an abstract placement game

 

Compares to:

First game of this kind

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0