played for you

 

Om Nom Nom

wolf eats rabbit eats carrot

 

With a handful of predators you try to raid game boards full of prey; captured prey scores victory points, but you must take card that your predator does not become someone else’s prey. Three game boards show a town, forest and biotope and you hold six cards – wolf, hare, hedgehog, frog, cat and mouse – and play three rounds of four phases each - dice rolling, card playing, scoring and clean-up.

The dice are rolled and distributed on the boards according to results. Then all players in turn choose one card at a time, reveal it and put it in the appropriate spot on the boards. Then the boards are scored from top to bottom. When no card is on top of yours, you catch prey from the level below you. When there is a card above your animal on the same board, you are eaten. Any prey is distributed evenly among hunters, an eventual surplus stays for the next turn – in case of three mice and two cats one mouse stays. When there are more hunters than prey, all prey remains and all hunters go away empty-handed. When all cards have been played, cards that you captured are worth one point, as are black dice; red dice score two points each.

So simple and so sensational – there are very few games where everything is so perfect as here – the topic, the design, the mechanism, the mix of luck and tactic, which – damn and blast, did not succeed again, because two dear fellow players played the wrong animal, that is, a mouse as I did, which means three mice for two cheese. So, there you are, nobody gets anything – serves us all right. And so you roll your eyes and laugh and try another tactic in another game!

 

Players: 1-6

Age: 8+

Time: 20+

Designer: Meelis Looveer

Artist: Reinis Pétersons

Price: ca. 17 Euro

Publisher: Brain Games 2013

Web: www.brain-games.com

Genre: Dice, card placement, collecting

Users: For families

Special: 1 player

Version: multi

Rules: de ee en fr it lt lv nl ru ua

In-game text: no

 

Comments:

Attractive, felicitous, fun game

Simple rules

High replay value

 

Compares to:

First game of this kind

 

Other editions:

A-games, G3, Gigamic, Lautapelit

 

Chance (pink): 2

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 1

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0